game_scaffold_dart
server
ServerClient
disconnect method
disconnect
disconnect
method
Null safety
Future
<
void
>
disconnect
(
)
Disconnect from the backend
Default implementation does nothing
Implementation
Future<void> disconnect() async {}
game_scaffold_dart
server
ServerClient
disconnect method
ServerClient class
Constructors
ServerClient
Properties
hashCode
logger
runtimeType
Methods
connect
createGame
deleteGame
disconnect
dispose
getGames
noSuchMethod
toString
Operators
operator ==