game_scaffold_dart
server
GameClient
startGame abstract method
startGame
startGame
method
Null safety
Future
<
bool
>
startGame
(
PlayerID
playerID
,
GameCode
code
)
Sends a start event to the game server
Implementation
Future<bool> startGame(PlayerID playerID, GameCode code);
game_scaffold_dart
server
GameClient
startGame abstract method
GameClient class
Constructors
GameClient
Properties
hashCode
logger
runtimeType
Methods
dispose
exitGame
gameLobby
gameStream
joinGame
newRound
noSuchMethod
sendEvent
sendMessage
startGame
toString
undo
Operators
operator ==