game_scaffold_dart
server
LobbyNotifier
start method
start
start
method
Null safety
void
start
(
)
Implementation
void start() { state = state.copyWith(gameStatus: GameStatus.Started); }
game_scaffold_dart
server
LobbyNotifier
start method
LobbyNotifier class
Constructors
LobbyNotifier
Properties
debugState
hashCode
hasListeners
mounted
onError
runtimeType
state
stream
Methods
addListener
addPlayer
dispose
noSuchMethod
setCode
setConfig
start
toString
Operators
operator ==