game_scaffold_dart
server
LoadingFuture
<
T
>
hasData property
hasData
hasData
property
Null safety
bool
hasData
Implementation
bool get hasData => maybeMap(loading: (_) => false, orElse: () => true);
game_scaffold_dart
server
LoadingFuture
<
T
>
hasData property
LoadingFuture class
Constructors
loading
refreshing
value
Properties
hasData
hashCode
runtimeType
value
Methods
map
mapOrNull
maybeMap
maybeWhen
noSuchMethod
toString
when
whenOrNull
Operators
operator ==