addClientToGame method Null safety
Implementation
void addClientToGame(PlayerID id, GameCode gameId) {
if (_clientGames[id] == null) {
_clientGames[id] = {};
}
_clientGames[id]!.add(gameId);
}
void addClientToGame(PlayerID id, GameCode gameId) {
if (_clientGames[id] == null) {
_clientGames[id] = {};
}
_clientGames[id]!.add(gameId);
}