game_scaffold_dart
server
FutureValue
<
T
>
FutureValue const constructor
FutureValue
FutureValue<
T
>
constructor
Null safety
const
FutureValue<
T
>
(
T
value
)
Implementation
const factory FutureValue(T value) = _$FutureValue<T>;
game_scaffold_dart
server
FutureValue
<
T
>
FutureValue const constructor
FutureValue class
Constructors
FutureValue
Properties
copyWith
hasData
hashCode
runtimeType
value
Methods
map
mapOrNull
maybeMap
maybeWhen
noSuchMethod
toString
when
whenOrNull
Operators
operator ==