game_scaffold_dart
server
IOGameClient
gameStatus property
gameStatus
gameStatus
property
Null safety
void
gameStatus=
(
GameStatus
status
)
Implementation
set gameStatus(GameStatus status) { ref.read(GameProviders.status.notifier).state = status; }
game_scaffold_dart
server
IOGameClient
gameStatus property
IOGameClient class
Constructors
IOGameClient
Properties
address
gameStatus
hashCode
logger
ref
runtimeType
Methods
dispose
exitGame
gameLobby
gameStream
joinGame
newRound
noSuchMethod
sendEvent
sendMessage
startGame
toString
undo
Operators
operator ==