IOServer class Null safety

Constructors

IOServer({bool debug = false, bool https = false, String? pathToPem, String? pathToRsa, int port = defaultGamePort})

Properties

clients Set<Socket>
final
container ProviderContainer
final
debug bool
final
hashCode int
The hash code for this object. [...]
read-only, inherited
https bool
final
io Server
final
logger Logger
final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
servers Map<GameCode, GameServer>
final

Methods

addClientToGame(PlayerID id, GameCode gameId) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
removeClientFromGame(PlayerID id, GameCode gameId) → void
toString() String
A string representation of this object. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited