drawLine method

void drawLine(
  1. int x1,
  2. int y1,
  3. int x2,
  4. int y2,
  5. Color color,
  6. {bool antialias = false,
  7. num thickness = 1}
)

Draw a line on the underlying image.

Implementation

void drawLine(int x1, int y1, int x2, int y2, Color color,
    {bool antialias = false, num thickness = 1}) {
  img.drawLine(
    _decodedBytes!,
    x1: x1,
    y1: y1,
    x2: x2,
    y2: x2,
    color: img.ColorRgb8(
      color.toRgbColor().r as int,
      color.toRgbColor().g as int,
      color.toRgbColor().b as int,
    ),
  );
}