flutter_sprites
flutter_sprites
Node
Node
Node
flutter_sprites
flutter_sprites
Node
Node
constructor
Node
Source
flutter_sprites
flutter_sprites
Node
Constructors
Node
Properties
actions
children
constraints
handleMultiplePointers
hashCode
inverseTransformMatrix
parent
paused
position
rotation
runtimeType
scale
scaleX
scaleY
skewX
skewY
spriteBox
transformMatrix
userInteractionEnabled
visible
zPosition
Operators
operator ==
Methods
addChild
applyConstraints
computeTransformMatrix
convertPointFromNode
convertPointToBoxSpace
convertPointToNodeSpace
handleEvent
invalidateTransformMatrix
isPointInside
noSuchMethod
paint
removeAllChildren
removeChild
removeFromParent
spriteBoxPerformedLayout
toString
update
Node
(
)
Creates a new
Node
without any transformation.
Node myNode = new Node();
Source
Node();