ActionRepeat class

An action that repeats another action a fixed number of times.

Inheritance

Constructors

ActionRepeat(ActionInterval action, int numRepeats)
Creates a new action that is repeats the passed in action a fixed number of times. [...]

Properties

action ActionInterval
The action that is repeated.
final
numRepeats int
The number of times the action is repeated.
final
curve ↔ Curve
The animation curve used to ease the animation. [...]
read / write, inherited
duration double
The total time it will take to complete the action, in seconds.
read-only, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

update(double t) → void
Sets the action to a specific point in time. The t value that is passed in is a normalized value 0.0 to 1.0 of the duration of the action. Every action will always recieve a callback with the end time point (1.0), unless it is cancelled.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
step(double dt) → void
Moves to the next time step in an action, dt is the delta time since the last time step in seconds. Typically this method is called from the ActionController.
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited