loadFromFile static method
Dynamically load an AnimatedVectorData from a json Shape Shifter file inside the file system.
The returned instance needs to be stored somewhere in order to be used as this method doesn't store anything inside a cache or similar.
This method will throw UnsupportedError when called on the web platform.s
Where possible prefer to use code generation from animated_vector_gen as it's syncronous and allows for const instances to be created.
Implementation
static Future<AnimatedVectorData> loadFromFile(String path) async {
return loadDataFromFile(path);
}