play_to_pause constant
AnimatedVectorData
const play_to_pause
Implementation
static const AnimatedVectorData play_to_pause = AnimatedVectorData(
viewportSize: Size.square(24),
duration: Duration(milliseconds: 300),
root: RootVectorElement(
elements: [
GroupElement(
pivotX: 12,
pivotY: 12,
properties: GroupAnimationProperties(
rotation: [
AnimationStep(
tween: ConstTween<double>(end: 90.0),
interval: AnimationInterval(
end: Duration(milliseconds: 300),
),
curve: Curves.fastOutSlowIn,
),
],
),
elements: [
PathElement(
pathData: PathData.parse(
"M 8 5 L 8 12 L 19 12 L 19 12 L 8 5 M 8 12 L 8 19 L 19 12 L 19 12 L 8 12",
),
fillColor: Color(0xFF000000),
properties: PathAnimationProperties(
pathData: [
AnimationStep(
tween: ConstPathDataTween(
end: PathData.parse(
"M 5 6 L 5 10 L 19 10 L 19 6 L 5 6 M 5 14 L 5 18 L 19 18 L 19 14 L 5 14",
),
),
interval: AnimationInterval(
end: Duration(milliseconds: 300),
),
curve: Curves.fastOutSlowIn,
),
],
),
),
],
),
],
),
);