FirebaseAndroidNotification class

Annotations
  • @JsonSerializable()

Constructors

FirebaseAndroidNotification({String? title, String? body, String? icon, String? color, String? sound, String? tag, String? ticker, bool? sticky, Visibility? visibility, String? image, String? clickAction, String? bodyLocKey, List<String>? bodyLocArgs, String? titleLocKey, List<String>? titleLocArgs, String? channelID, String? eventTime, bool? localOnly, NotificationPriority? notificationPriority, bool? defaultSound, bool? defaultVibrateTimings, bool? defaultLightSettings, List<String>? vibrateTimings, int? notificationCount, LightSettings? lightSettings})
const
FirebaseAndroidNotification.fromJson(Map<String, dynamic> json)
factory

Properties

body String?
final
bodyLocArgs List<String>?
Variable string values to be used in place of the format specifiers in body_loc_key to use to localize the body text to the user's current localization. See Formatting and Styling for more information.
final
bodyLocKey String?
The key to the body string in the app's string resources to use to localize the body text to the user's current localization. See String Resources for more information.
final
channelID String?
The notification's channel id (new in Android O). The app must create a channel with this channel ID before any notification with this channel ID is received. If you don't send this channel ID in the request, or if the channel ID provided has not yet been created by the app, FCM uses the channel ID specified in the app manifest.
final
clickAction String?
The action associated with a user click on the notification. If specified, an activity with a matching intent filter is launched when a user clicks on the notification.
final
color String?
The notification's icon color, expressed in #rrggbb format.
final
defaultLightSettings bool?
If set to true, use the Android framework's default LED light settings for the notification. Default values are specified in config.xml. If default_light_settings is set to true and light_settings is also set, the user-specified light_settings is used instead of the default value.
final
defaultSound bool?
If set to true, use the Android framework's default sound for the notification. Default values are specified in config.xml.
final
defaultVibrateTimings bool?
If set to true, use the Android framework's default vibrate pattern for the notification. Default values are specified in config.xml. If default_vibrate_timings is set to true and vibrate_timings is also set, the default value is used instead of the user-specified vibrate_timings.
final
eventTime String?
Set the time that the event in the notification occurred. Notifications in the panel are sorted by this time. A point in time is represented using protobuf.Timestamp.
final
hashCode int
The hash code for this object.
no setterinherited
icon String?
The notification's icon. Sets the notification icon to myicon for drawable resource myicon. If you don't send this key in the request, FCM displays the launcher icon specified in your app manifest.
final
image String?
Contains the URL of an image that is going to be displayed in a notification. If present, it will override google.firebase.fcm.v1.Notification.image.
final
lightSettings LightSettings?
Settings to control the notification's LED blinking rate and color if LED is available on the device. The total blinking time is controlled by the OS.
final
localOnly bool?
Set whether or not this notification is relevant only to the current device. Some notifications can be bridged to other devices for remote display, such as a Wear OS watch. This hint can be set to recommend this notification not be bridged. See Wear OS guides
final
notificationCount int?
Sets the number of items this notification represents. May be displayed as a badge count for launchers that support badging.See Notification Badge. For example, this might be useful if you're using just one notification to represent multiple new messages but you want the count here to represent the number of total new messages. If zero or unspecified, systems that support badging use the default, which is to increment a number displayed on the long-press menu each time a new notification arrives.
final
notificationPriority NotificationPriority?
Set the relative priority for this notification. Priority is an indication of how much of the user's attention should be consumed by this notification. Low-priority notifications may be hidden from the user in certain situations, while the user might be interrupted for a higher-priority notification. The effect of setting the same priorities may differ slightly on different platforms. Note this priority differs from AndroidMessagePriority. This priority is processed by the client after the message has been delivered, whereas AndroidMessagePriority is an FCM concept that controls when the message is delivered.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
sound String?
The sound to play when the device receives the notification. Supports "default" or the filename of a sound resource bundled in the app. Sound files must reside in /res/raw/.
final
sticky bool?
When set to false or unset, the notification is automatically dismissed when the user clicks it in the panel. When set to true, the notification persists even when the user clicks it.
final
tag String?
Identifier used to replace existing notifications in the notification drawer. If not specified, each request creates a new notification. If specified and a notification with the same tag is already being shown, the new notification replaces the existing one in the notification drawer.
final
ticker String?
Sets the "ticker" text, which is sent to accessibility services. Prior to API level 21 (Lollipop), sets the text that is displayed in the status bar when the notification first arrives.
final
title String?
final
titleLocArgs List<String>?
Variable string values to be used in place of the format specifiers in title_loc_key to use to localize the title text to the user's current localization. See Formatting and Styling for more information.
final
titleLocKey String?
The key to the title string in the app's string resources to use to localize the title text to the user's current localization. See String Resources for more information.
final
vibrateTimings List<String>?
Set the vibration pattern to use. Pass in an array of protobuf.Duration to turn on or off the vibrator. The first value indicates the Duration to wait before turning the vibrator on. The next value indicates the Duration to keep the vibrator on. Subsequent values alternate between Duration to turn the vibrator off and to turn the vibrator on. If vibrate_timings is set and default_vibrate_timings is set to true, the default value is used instead of the user-specified vibrate_timings.
final
visibility Visibility?
Set the Notification.visibility of the notification.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited