applyInterpolation method

  1. @override
void applyInterpolation(
  1. ActorComponent? component,
  2. double time,
  3. KeyFrame toFrame,
  4. double mix,
)
override

Implementation

@override
void applyInterpolation(
    ActorComponent? component, double time, KeyFrame toFrame, double mix) {
  apply(component, mix);
}