Slider class

A slider is a control that lets the user select from a range of values by moving a thumb control along a track.

A slider is a good choice when you know that users think of the value as a relative quantity, not a numeric value. For example, users think about setting their audio volume to low or medium—not about setting the value to 2 or 5.

Slider Preview

See also:

Inheritance

Constructors

Slider({Key? key, required double value, required ValueChanged<double>? onChanged, ValueChanged<double>? onChangeStart, ValueChanged<double>? onChangeEnd, double min = 0.0, double max = 100.0, int? divisions, SliderThemeData? style, String? label, FocusNode? focusNode, bool vertical = false, bool autofocus = false})
const

Properties

autofocus bool
True if this widget will be selected as the initial focus when no other node in its scope is currently focused.
final
divisions int?
The number of discrete divisions.
final
focusNode FocusNode?
An optional focus node to use as the focus node for this widget.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label String?
A label to show above the slider, or at the left of the slider if vertical is true when the slider is active.
final
max double
The minimum value the user can select.
final
min double
The maximum value the user can select.
final
onChanged ValueChanged<double>?
final
onChangeEnd ValueChanged<double>?
final
onChangeStart ValueChanged<double>?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
style SliderThemeData?
The style used in this slider. It's mescled with ThemeData.sliderThemeData
final
value double
The currently selected value for this slider.
final
vertical bool
Whether the slider is vertical or not
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _SliderState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited