ignoreTapEvents property
Always* load/update/prune tiles on events
Ignores events where it is one of:
These events alone will not cause the camera to change position, and therefore tile updates are necessary.
Default transformer for TileLayer.
Implementation
static final ignoreTapEvents =
TileUpdateTransformer.fromHandlers(handleData: (event, sink) {
if (!event.wasTriggeredByTap()) sink.add(event);
});