ignoreTapEvents property

Always* load/update/prune tiles on events

Ignores events where it is one of:

These events alone will not cause the camera to change position, and therefore tile updates are necessary.

Default transformer for TileLayer.

Implementation

static final ignoreTapEvents =
    TileUpdateTransformer.fromHandlers(handleData: (event, sink) {
  if (!event.wasTriggeredByTap()) sink.add(event);
});