SaveGame class abstract
Constructors
- SaveGame()
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
deleteGame(
{required String name}) → Future< String?> -
Delete game with
name
. -
getSavedGames(
) → Future< List< SavedGame> ?> - Get all saved games.
-
loadGame(
{required String name}) → Future< String?> -
Load game with
name
. -
saveGame(
{required String data, required String name}) → Future< String?> -
Save game with
data
and a uniquename
. Thename
must be between 1 and 100 non-URL-reserved characters (a-z, A-Z, 0-9, or the symbols "-", ".", "_", or "~").