WebGLVertexArrayObject extension type
The WebGLVertexArrayObject
interface is part of the
WebGL 2 API,
represents vertex array objects (VAOs) pointing to vertex array data, and
provides names for different sets of vertex data.
When working with WebGLVertexArrayObject
objects, the following methods
are useful:
- WebGL2RenderingContext.createVertexArray
- WebGL2RenderingContext.deleteVertexArray
- WebGL2RenderingContext.isVertexArray
- WebGL2RenderingContext.bindVertexArray
Note: The OES_vertex_array_object extension allows you to use vertex array objects in a WebGL 1 context.
- on
- Implemented types
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited