releaseBuffer method

int releaseBuffer(
  1. int NumFramesRead
)

Implementation

int releaseBuffer(int NumFramesRead) => (ptr.ref.vtable + 4)
    .cast<
        Pointer<
            NativeFunction<Int32 Function(Pointer, Uint32 NumFramesRead)>>>()
    .value
    .asFunction<
        int Function(
            Pointer, int NumFramesRead)>()(ptr.ref.lpVtbl, NumFramesRead);