releaseBuffer method
Implementation
int releaseBuffer(int NumFramesRead) => (ptr.ref.vtable + 4)
.cast<
Pointer<
NativeFunction<Int32 Function(Pointer, Uint32 NumFramesRead)>>>()
.value
.asFunction<
int Function(
Pointer, int NumFramesRead)>()(ptr.ref.lpVtbl, NumFramesRead);