GamepadState.disconnected constructor
GamepadState.disconnected()
Represents a disconnected gamepad.
Implementation
factory GamepadState.disconnected() =>
const GamepadState(false, 0, 0, 0, 0, 0, 0, 0);
Represents a disconnected gamepad.
factory GamepadState.disconnected() =>
const GamepadState(false, 0, 0, 0, 0, 0, 0, 0);