textureIndex property

int textureIndex
inherited

Implementation

int get textureIndex {
  return _textureIndex;
}
void textureIndex=(int value)

Implementation

set textureIndex(int value) {
  if (textureIndex != value) {
    List<ui.Image> images = (artboard.actor as FlutterActor).images;
    _paint = ui.Paint()
      ..blendMode = blendMode
      ..shader = textureIndex >= 0 && textureIndex < images.length
          ? ui.ImageShader(images[textureIndex], ui.TileMode.clamp,
              ui.TileMode.clamp, _identityMatrix)
          : null
      ..filterQuality = ui.FilterQuality.low
      ..isAntiAlias = antialias;
    onPaintUpdated(_paint);
  }
}