MenuFlyout class
Menu flyouts are used in menu and context menu scenarios to display a list of commands or options when requested by the user. A menu flyout shows a single, inline, top-level menu that can have menu items and sub-menus.
See also:
- FlyoutController, which displays a flyout to the given target
- learn.microsoft.com/en-us/windows/apps/design/controls/menus
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- MenuFlyout
- Available Extensions
Constructors
-
MenuFlyout({Key? key, List<
MenuFlyoutItemBase> items = const [], Color? color, ShapeBorder? shape, Color shadowColor = Colors.black, double elevation = 8.0, BoxConstraints? constraints, EdgeInsetsGeometry? padding = const EdgeInsetsDirectional.only(top: 8.0)}) -
Creates a menu flyout.
const
Properties
- color → Color?
-
The background color of the box.
final
- constraints → BoxConstraints?
-
Additional constraints to apply to the child.
final
- elevation → double
-
The z-coordinate relative to the box at which to place this physical
object.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
items
→ List<
MenuFlyoutItemBase> -
The colletion used to generate the content of the menu.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- padding → EdgeInsetsGeometry?
-
The padding applied the items, with correct handling when scrollable
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shadowColor → Color
-
The shadow color.
final
- shape → ShapeBorder?
-
The shape to fill the color of the box.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< MenuFlyout> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- itemsPadding → const EdgeInsetsGeometry