UniformsSetter class

Constructors

UniformsSetter(FragmentShader shader, int _index)

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shader FragmentShader
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setColor(Color color, {bool premultiply = false}) → void
setColors(List<Color> colors, {bool premultiply = false}) → void
setFloat(double value) → void
setFloats(List<double> values) → void
setMatrix2(Matrix2 matrix2) → void
setMatrix2s(List<Matrix2> matrix2s) → void
setMatrix3(Matrix3 matrix3) → void
setMatrix3s(List<Matrix3> matrix3s) → void
setMatrix4(Matrix4 matrix4) → void
setMatrix4s(List<Matrix4> matrix4s) → void
setOffset(Offset offset) → void
setOffsets(List<Offset> offsets) → void
setSize(Size size) → void
setSizes(List<Size> sizes) → void
setVector(Vector vector) → void
setVectors(List<Vector> vectors) → void
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited