LogicStateMachine class

Provides the functionality of a Finite State Machine.

The state machine holds multiple LogicStateFactory in a list. At the creation of the machine, a LogicState is generated from the leading factory, and the process starts.

When a LogicState completes, the machine fetches the list of LogicStateTransition from the LogicStateFactory of that state and finds the factory of the next LogicState to execute from the top of the list. If the list is empty, LogicStateMachine.complete becomes true, and LogicStateMachine.current becomes LogicStateComplete.

example:

LogicStateMachine(
  [
    LogicStateFactory<StateA>(
      () => StateA(this),
      [
        LogicStateTransition<StateB>(),
        LogicStateTransition<StateC>(),
      ],
    ),
    LogicStateFactory<StateB>(
      [
        LogicStateTransition<StateC>(),
      ],
    ),
    LogicStateFactory<StateC>(
      () => StateC(this),
      [],
    ),
  ],
);
Mixed in types

Constructors

LogicStateMachine(List<LogicStateFactory<LogicState>> factories, [Object? initialData])
Creates a new LogicStateMachine. Starts processing immediately from the top of factories upon creation.

Properties

complete bool
Returns true if the machine's processing is complete.
no setter
current LogicState
The current state.
no setter
error LogicStateError?
The error details when the machine terminates due to an error.
no setter
hashCode int
The hash code for this object.
no setterinherited
hasListeners bool
Whether any listeners are currently registered.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
dispose() → void
Discards any resources used by the object. After this is called, the object is not in a usable state and should be discarded (calls to addListener will throw after the object is disposed).
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
inherited
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited