statemachine library
Generic state machine framework.
Classes
- EntryTransition
- A callback that is triggered when the state activates.
- ExitTransition
- A callback that is triggered when the state deactivates.
-
FutureTransition<
T> - A transition that is triggered one time by a future.
- Machine
- The state machine itself.
- NestedTransition
- A transition that triggers a nested state machine.
- State
- State of the state machine.
-
StreamTransition<
T> - A transition that is triggered through a stream.
- TimeoutTransition
- A transition that happens automatically after a certain duration elapsed.
- Transition
- A transition from one state to another.