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A 2D physics engine for Dart (based on Box2D), also works with the Flame game engine in Flutter
Forge2D - A Dart port of the Box2D physics engine
The Box2D physics engine is a fairly famous open source physics engine and this is our Dart port of it.
Some documentation of how to use it together with flame can be found here.
Box2D was first written in C++ and released by Erin Catto in 2007, but it is still maintained.
It was then ported to Java (jbox2d) by Daniel Murphy around 2015.
A few years after that Lukas Klingsbo refactored the code to better follow the Dart standard, since it still had a lot of reminiscence from C++. After this refactor, we renamed it to Forge2D, as the upstream wasn't maintained to take in our PRs.
There has also been countless other contributors which we are very thankful to!