ActorImage class

Inheritance
Mixed in types
Implementers

Constructors

ActorImage()

Properties

allClips List<List<ActorClip>?>
no setterinherited
allConstraints List<ActorConstraint>
no setterinherited
animationDeformedVertices Float32List?
no setter
artboard ActorArtboard
getter/setter pairinherited
blendModeId int
getter/setter pairoverride
childOpacity double
no setterinherited
children List<ActorComponent>?
no setterinherited
clips List<ActorClip>?
no setterinherited
clipShapes List<List<ClipShape>>
no setterinherited
collapsedVisibility bool
getter/setter pairinherited
connectedBones List<SkinnedBone>?
no setterinherited
dependents List<ActorComponent>?
getter/setter pairinherited
dirtMask int
getter/setter pairinherited
doesAnimationVertexDeform bool
getter/setter pair
doesDraw bool
no setterinherited
drawIndex int
getter/setter pairinherited
drawOrder int
getter/setter pairoverride
dynamicUV Float32List?
no setter
graphOrder int
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
idx int
getter/setter pairinherited
imageTransform Mat2D?
no setter
isConnectedToBones bool
no setterinherited
isHidden bool
getter/setter pairinherited
layerEffect ActorLayerEffectRenderer?
no setterinherited
layerEffectRenderParent ActorNode?
If this is set the drawable belongs to a layer. We store a reference to the parent node that contains the layer.
getter/setter pairinherited
name String
no setterinherited
opacity double
getter/setter pairinherited
parent ActorNode?
getter/setter pairinherited
renderCollapsed bool
no setterinherited
renderOpacity double
no setterinherited
rotation double
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scaleX double
getter/setter pairinherited
scaleY double
getter/setter pairinherited
sequenceFrame int
getter/setter pair
sequenceFrames List<SequenceFrame>?
no setter
sequenceUVs Float32List?
no setter
skin ActorSkin?
getter/setter pairinherited
textureIndex int
no setter
transform Mat2D
no setterinherited
translation Vec2D
getter/setter pairinherited
triangleCount int
no setter
triangles Uint16List?
no setter
vertexBoneIndexOffset int
no setter
vertexBoneWeightOffset int
no setter
vertexCount int
no setter
vertexPositionOffset int
no setter
vertexStride int
no setter
vertexUVOffset int
no setter
vertices Float32List?
no setter
worldTransform Mat2D
getter/setter pairinherited
worldTransformOverride Mat2D?
getter/setter pairinherited
x double
getter/setter pairinherited
y double
getter/setter pairinherited

Methods

addChild(ActorComponent component) → void
inherited
addConstraint(ActorConstraint constraint) bool
inherited
addPeerConstraint(ActorConstraint constraint) bool
inherited
all(ComponentWalkCallback cb) bool
inherited
completeResolve() → void
inherited
computeAABB() AABB
override
copyComponent(ActorComponent component, ActorArtboard resetArtboard) → void
inherited
copyDrawable(ActorDrawable node, ActorArtboard resetArtboard) → void
inherited
copyImage(ActorImage node, ActorArtboard resetArtboard) → void
copyNode(ActorNode node, ActorArtboard resetArtboard) → void
inherited
copySkinnable(ActorSkinnable node, ActorArtboard resetArtboard) → void
inherited
disposeGeometry() → void
eachChildRecursive(ComponentWalkCallback cb) bool
inherited
findLayerEffect() → void
inherited
getWorldTranslation(Vec2D vec) Vec2D
inherited
initializeGraphics() → void
override
invalidateDrawable() → void
override
invalidateShape() → void
inherited
makeInstance(ActorArtboard resetArtboard) ActorComponent
override
makeVertexPositionBuffer() Float32List
makeVertexUVBuffer() Float32List
markTransformDirty() → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onDirty(int dirt) → void
inherited
onParentChanged(ActorNode? from, ActorNode? to) → void
inherited
removeChild(ActorComponent component) → void
inherited
resolveComponentIndices(List<ActorComponent?> components) → void
override
resolveSkinnable(List<ActorComponent?> components) → void
inherited
toString() String
A string representation of this object.
inherited
transformDeformVertices(Mat2D wt) → void
update(int dirt) → void
inherited
updateTransform() → void
inherited
updateVertexPositionBuffer(Float32List buffer, bool isSkinnedDeformInWorld) → void
updateVertexUVBuffer(Float32List buffer) → void
updateWorldTransform() → void
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

read(ActorArtboard artboard, StreamReader reader, ActorImage node) ActorImage
override